Let’s Play Doom 3 BFG Edition ROE #06: Reaching the Plot Dump [Strobe Warning]

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Be advised that this video may contains scenes not suitable for people who suffer from epilepsy. Viewer discretion is advised.

This is also my first full playthrough of the game. Kindly avoid posting spoilers in the comments or solutions to puzzles either in this video or future ones so as not to spoil the experience for me or those that haven’t seen the game before.

Up until this point, we’ve had relatively little plot thrown at us. There was the beginning cutscene, some communications over the comms, a handful of people who survived the initial attack and a couple of PDAs but otherwise we’ve been left to our devices. This in itself is no bad thing; the earlier entries in the series had practically no plot to speak of and what was there was little more than an excuse to string together the mayhem-filled levels that made up the games. McNeil and the others are likely trying to ensure that they aren’t overwhelmed by the demons which explains why they’re not communicating with us every five minutes. They could also be dead but that’s very unlikely considering our current objective of bringing a tablet that’s key to understanding the artefact to an expert for analysis.

Provided that person is still alive, we’ll have one of the first plot dumps of the game that will hopefully explain to us why the demons have returned and, more importantly, how we can stop them. I imagine the latter will involve the Artefact and no small amount of dakka so it’s a good thing that we have plenty of dakka already. More dakka can’t hurt however and fortunately for us, the game is going to direct us next to a place where we can get just that.

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